Ada McCraw
Ada%20McCraw

Name: Ada McCraw
Player: Lily

Sex: Female
Age: 28
Race: Half-Elf

Class: Rouge (Thief)
Alignment: Chaotic Evil
Level: 4
Proficiency: +2
Hit Points: 8+2[CON]+(5+2[CON])*3[LVL-1] | 31

Height: 5' 7''
Weight: 125 lbs

Identifying Features: Long brown hair and pointed ears, with unusually beautiful features, which helps her in various cons. Aside from this, there is nothing too unusual about Ada, who is of a fairly standard height and build.

Abilities:

Strength 8 -1
Dexterity 18*** +4
Constitution 14* +2
Intelligence 10 +0
Wisdom 12 +1
Charisma 16** +3

Background (Charlatan):

Skill Proficiencies: Deception, Sleight of Hand
Tool Proficiencies: Disguise kit, forgery kit

Languages: Common, Elvish, Dwarvish

Skills:

Offensive:

Attack:
WEP. ATT. DMG. MISC.
Shortsword d20+6 = +4[DEX]+2[PRO] 1d6+4[DEX] Finesse, light
Shortbow d20+5 = +4[DEX]+2[PRO] 1d6+4[DEX] Ammunition (range 80/320), two-handed
Dagger d20+6 = +4[DEX]+2[PRO] 1d4+4[DEX] Finesse, light, thrown (Range 20/60)

Action:

Initiative: +4[DEX]

Land Speed: 30ft
Armored Speed: 30ft
Climb Speed: None
Swim Speed: None
Flight Speed: None

Defensive:

AC: 11+4[DEX] = 15

Strength Save: -1[STR] = -1
Dexterity Save: +4[DEX]+2[PROF] = +6
Constitution Save: +2[CON] = +2
Intelligence Save: +0[INT]+2[PROF] = +2
Wisdom Save: +1[WIS] = +1
Charisma Save: +3[CHA] = +3

Racial Traits:

Size: Medium
Darkvision: Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colou in darkness, only shades of gray.
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Skill Versatility: You gain proficiency in two skills of your choice. [Acrobatics, Survival]

Class Features:

Armor: Light armour
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Skills: Stealth, Perception, Insight, Persuasion

Level Features

Roguish Archetype


Equipment:

  • A shortsword
  • A shortbow and quiver of 20 arrows
  • Leather armor
  • Two daggers
  • Fine clothes
  • Signet ring of imaginary Lady Thomson
  • Disguise kit
  • Thieves' tools
  • Burglar's pack (a backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it).
  • Belt pouch, 15 gp
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