Halor
Halor.jpg
"Ain't no storm or quake that can move a mountain."

Name: Halor Urban
Player: Nanoro

Sex: Male
Age: 26
Race: Dwarf (Mountain)

Class: Fighter
Alignment: Lawful Neutral
Level: 4
Proficiency: +2
Hit Points: d10+3[CON]+9[LVL] | 40[MAX] || 15[CURRENT]

Height: 3' 8"
Weight: 200 lbs
Size: Medium

Identifying Features: Noticeable stomach, particularly muscular and thick legs. Has a fairly pin-shaped head with short jet black hair, and a medium long unkempt beard. Nose is crooked downwards towards his chin, causing him to look like he is sneering constantly. Thin brows frame pale grey eyes.

Abilities:

Strength 16** +3
Dexterity 10 +0
Constitution 17** +3
Intelligence 8 -1
Wisdom 13 +1
Charisma 12 +1

Languages: Common, Dwarven

Skills:

Offensive:

Attack:
WEP. ATT. DMG. MISC.
Handaxe d20+6 = +3[STR]+2[PRO]+1[FEAT] 1d6+3[STR] slashing Light, thrown (range 20/60)
Maul d20+6 = +3[STR]+2[PRO]+1[FEAT] 2d6+3[STR] bludgeoning Heavy, two-handed

Action:

Initiative: +0[DEX]

Land Speed: 25ft
Armored Speed: 25ft
Climb Speed: None
Swim Speed: None
Flight Speed: None

Defensive:

AC: = 17

Strength Save: +3[STR]+2[PRO] = +5
Dexterity Save: +0[DEX] = +0
Constitution Save: +3[CON]+2[PRO] = +5
Intelligence Save: -1[INT] = -1
Wisdom Save: +1[WIS] = +1
Charisma Save: +1[CHA] = +1

Racial Traits:

Size: Medium
Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dwarven Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage (explained in chapter 9).
Dwarven Combat Training. You have proficiency with the battleaxe, handaxe, throwing hammer, and warhammer.
Tool Proficiency. You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.
Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.

Class Features:

Armor: All armor, shields
Weapons: Simple weapons, martial weapons
Skills: Athletics, Intimidation

Level Features

Fighting Style


Feats:

Equipment:

  • Explorer's pack (includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it)
  • Stone mail (upgraded into splint mail with Ankheg chitin)
  • Stone maul
  • 3 flint axes (hand axe)
  • An Ankheg chitin shield
  • A helmet, crafted from a jawless demon skull (advantage to intim rolls)
  • 2 health poultices
  • 185 dosh
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