Layla Storn
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Name: Layla Storn
Player: Prior

Sex: Female
Age: 23
Race: Half-Elf

Class: Warlock (Great Old One Pact)
Alignment: True Neutral
Level: 4
Proficiency: +2
Hit Points: 8+3[CON]+(5+3[CON])*3[LVL-1]=35

Height: 5' 5"
Weight: 100lbs

Identifying Features: Wears her hair long to cover her ears. Entire left eye-socket is covered by a livid black scar that she covers with an eyepatch.

Abilities:

Strength 8 -1
Dexterity 14* +2
Constitution 16* +3
Intelligence 12 +1
Wisdom 10 +0
Charisma 18** +4

Background (Sailor):

Skill Proficiencies: Athletics, Perception
Tool Proficiencies: Navigator's tools, vehicles (water)

Languages: Common

Skills:

Offensive:

Attack:
WEP. ATT. DMG. MISC.
Club d20+1 = -1[STR]+2[PRO] 1d4-1[STR] bludgeoning Light
Dagger d20+4 = +2[DEX]+2[PRO] 1d4+3[DEX] piercing Finesse, light, thrown (range 20/60)

Spells:

Spell Save DC: 8+4[CHA]+2[PRO] = 14
Spell Attack Mod: +4[CHA]+2[PRO] = +6

Spell Slots: Warlocks cast all spells at the highest level possible. Currently this is level: 2.
SPELL LVL. 2nd
Slots 2

Cantrips:

2nd Level Spells:

Action:

Initiative: +2[DEX]

Land Speed: 30ft
Armored Speed: 30ft
Climb Speed: None
Swim Speed: None
Flight Speed: None

Defensive:

AC: 11+2[DEX] = 13

Strength Save: -1[STR] = -1
Dexterity Save: +2[DEX] = +2
Constitution Save: +2[CON] = +2
Intelligence Save: +1[INT] = +2
Wisdom Save: +0[WIS]+2[PRO] = +2
Charisma Save: +2[CHA]+2[PRO] = +4

Racial Traits:

Size: Medium
Darkvision: Thanks to your elvish blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of grey.
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Skill Versatility: You gain proficiency in two skills of your choice. [Persuasion, Arcana]

Class Features:

Armor: Light
Weapons: Simple
Skills: Choose 2 [Intimidation, Deception]

Level Features

Pact Boon

Eldritch Invocations


Equipment:

  • Dungeoneer's pack (containing a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it)
  • Arcane focus (soapstone idol)
  • Book of Shadows
  • Dagger
  • Club
  • 30 feet of rope (20 is in a pit)
  • Common clothes
  • Padded leather armor (disadvantage on Stealth rolls)
  • Blade shard amulet
  • 5 gp
  • Book of Eldritch Secrets. This ominous tome is filled with cryptic diagrams and secrets that should never be read aloud. When you read from the Book of Eldritch Secrets, roll a d100 on the Madness table.
  • Ring of Swimming. You have a swimming speed of 40 feet while wearing this ring. Attuned
  • Pearl of Power. You can use an action to speak this pearl's command word (Sshuuka) and regain one expended spell slot up to third level. Once you have used the pearl, it can't be used again until the next dawn.
  • Figurine of Wondrous Power (Silver Raven). This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.

Madness:

  • You must now make a DC 12 Wisdom saving throw whenever you eat seafood. If you fail, you are filled with an overwhelming sense of dread.
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